Category Archives: Design & Development

4e: Sneaky Feys

It’s said, that humans learned magic from the gods; some say that humans learned it from studying the universe around them. Some, in the oldest and darkest stories, say that humans learned magic from the fey, because they couldn’t wait to see how badly we fucked it up. One thing I love about D&D 4e […]

4e: The Swallowers

There are tales told, in the deep and dark places of the world, about vast, floating multi-eyed magical monsters, their minds full of hate, seeing a world of imperfection and foulness that they refuse to abide, wanting to reshape and destroy it all at once. There are tales told about their variations and mutations, things […]

4e: The Hindren

Hindren are a type of cervitaur (‘part deer, part-humanoid, with four legs and two arms’) people you can meet in the indie videogame Caves of Qud. They’re originally a fan creation by indie bespoke curio crafter Caelyn Sandel, before they were implemented in the game proper in part thanks to the efforts of new Caves […]